Maze Generator and Solver

A canvas-based maze generator and solver application for creating free-hand, irregular and non-traditional mazes and applying path-finding algorithms to solve them. Mazes are created by drawing walls over the canvas. These mazes can be exported as a simple grid to be used separately. Path finding algorithms such as A* Search, Dijkstra's, Breadth-First and Depth-First are implemented to find the (shortest) path from a source to destination point.



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